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MIT Researchers Say Six Eko Agents Learned to Throw Blocks Farther Mid-Jump

Oct 23, 2026
TechCrunch
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Summary

MIT researchers report that 13 Eko agents running on Claude Opus 4.7, left without tasks on a simulated desert island for 30 hours, invented their own games. Six learned to throw blocks farther by releasing them mid-jump. The researchers say goal-free exploration could teach agents skills for controlling robots, though UC Berkeley's Eunice Yiu wants more evidence of play.

Key Points

  • Agents that spent 30 hours playing generally beat identical agents that never set foot on the island in later challenges, the researchers report.
  • Eko's master prompt, a "soul" file, described the agent as "naturally curious," the researchers write.
  • After throwing a golden ring into the ocean, one Eko built a stone heart as "a memorial to the lost Ring."

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